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NPC Generator

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Advanced [show]


Trey Snowdon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. He has no hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and to be a unemployed again

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Snowdon, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Alexandrite (800 gp).


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of ceremonial daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is silver and curly. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Optimist, Extrovert. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Gracey, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Cecily Clare, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her brown hair is cut short with large spiked bangs in the front. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Weaver, who enjoyed hunting, Cecily was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cecily grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cecily. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To be a Weaver again; and a rival would like her out of the picture

Ideals: Impeccable, Joker. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Cecily Clare, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Silver pearl (50 gp). Red spinel (50 gp).


Social Check DCs


Heather Snape, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. She has done her best to style her chestnut hair to look like a famous performer. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a pair of adventurers, Heather grew up listening to her father's many stories. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She got away from her former life and has fallen to alcoholism.

Motivation: She has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: In love, Adventurer, Family. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heather Snape, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Deep green spinel (110 gp). Coral (110 gp). Tiger eye turquoise (11 gp).


Social Check DCs

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