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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rosamund Gentry, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She wears tattered old clothes, and her gloved hand is found clutching a shield. Her brown hair is singed and shortened. She has amber eyes and a blue hat with a grey feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She enjoys reading and quiet.

History: She was born to loving parents in a slum to the south. She helped her father out around the business and became quite the natural. She has achieved small success as a Locksmith.

Motivation: Expand her business; and further expansion of business

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Rosamund Gentry, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 11 (+0)6 (-2)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Geoffrey Marley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man dresses like a well dressed Actor does. He keeps his chestnut hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Cynical, Selfish. Bonds: Job, Nature. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Geoffrey Marley, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)10 (+0) 17 (+3)14 (+2)
Skills Perception +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp.


Social Check DCs


Thomas Dumph, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants a kiss

Ideals: Extrovert, Gifted. Bonds: In love, Has a crush, Adventurer. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Thomas Dumph, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Everard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He keeps his blonde hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Everard studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Artistic, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Everard Roscoe, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +0, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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