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NPC Generator

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Advanced [show]


Trym Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. His white hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: He got into the Sage business at a young age. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Sage.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Bonds: Attractive, Rich, Criminal record, Job. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Trym Everleigh, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 10 (+0)5 (-3)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Aquamarine (300 gp). Black star sapphire (500 gp).


Social Check DCs


Clerebold Rylan, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is auburn and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Clerebold Rylan, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: White opal (800 gp). Silver pearl (50 gp). Sard (80 gp). 1 Everburning torch.


Social Check DCs


Adelaide Chester, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a green suit, grey shirt, and black tie. She carries with her a set of rapiers on her belt, each one with a topaz on the hilt. Her wide-brimmed hat is riddled with cuts and holes. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born blind and as such lacked many opportunities for work. Like her father and her sister before her, after school she went straight into learning to become a Body Guard. She became a Body Guard soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Depressed, Disease. Bonds: Job. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Adelaide Chester, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Emeny Anderton, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems, and carries greatswords. She has wavy brown hair. Her green eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a necromancer, Emeny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Human conditions. She now mingles about in high society.

Motivation: Human compassion.

Ideals: Fighting, Joker, Optimist. Flaws: Racist. Bonds: Rich, Mentor. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Emeny Anderton, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Investigation +4, Stealth +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (500 gp). A delicate silver chain set with a tourmaline (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs

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