Percival Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Sellsword, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: To get a good night's sleep.
Flaws: Addict, Insomniac, Fearful. Bonds: Religious, Family. Occupation: Servant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). White pearl (140 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.
Rolf Alby, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Detective. He has a silver handlebar mustache and slicked back silver hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in a small plains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is wracked by social anxiety.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Nature, Criminal record. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Conrad Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his golden hair in a flapper bob. His ears are large.
Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.
History: The child of a Marshal, who enjoyed hunting, Conrad was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Ugly, Racist, Selfish. Bonds: Poor, Nature. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp.
Ella Sutherland, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a well pressed and immaculate suit (or dress). Her red hair is knotted and matted. Her blue eyes peer out from beneath her small black hat.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her brother before her, after school she went straight into learning to become a Marshal. She has never given up on her music dream.
Motivation: She is unsatisfied with her job; and her religion dominates her actions
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
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