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NPC Generator

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Ability Scores
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Advanced [show]


Galiena Beckwith, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting brown shirt and pants. Her broad hat is riddled with cuts and holes. Her gray eyes dart from person to person.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born at the edge of vast plains. She helped her father out around the business and became quite the natural. She tends to her Architect job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Nature. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Galiena Beckwith, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)18 (+4) 13 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Jet (160 gp). 1 Minor magic item.


Social Check DCs


Manfred Tyndall, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a yellow collared shirt and red pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is blonde and curly. His eyes are gray and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants his loneliness to end; and to be a body guard again

Flaws: Disease. Bonds: Adventurer, Nature, Job, Has a crush. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Tyndall, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)5 (-3)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Maynild Wallace, Female Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. She keeps her long silver hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Shipwright soon after.

Motivation: To find somewhere to settle down; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful, Mundane. Bonds: Mentor, Job. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Maynild Wallace, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)18 (+4) 12 (+1)7 (-2)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Gnome, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Jet (60 gp).


Social Check DCs


William Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He carries with him a set of halberds on his belt, each one with a amber on the hilt. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Secretive. Bonds: Military. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

William Shirley, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 14 (+2)9 (-1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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