Mary Clifford, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: To reunite with her old friends.
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Adventurer, Religious. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Jacoba Vance, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is greying and her face has many wrinkles. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot resist a sob story and will often dote over anyone who has one.
History: She got into the Spice Merchant business at a young age. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants her found; and regain custody of her son
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).
Juliana Blankley, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of bows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly blonde, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: She is a hateful person. She taunts others and blames them for her problems. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born in a small village she learned the ways of the warrior from her mother. She moved out south to avoid the crime she committed. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is a bit of a kleptomaniac.
Ideals: Fighting, Justice, Logical. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Aquamarine (1100 gp). Rich purple corundum (1500 gp). Red garnet (100 gp).
Trey Winchester, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by teas. His moppish golden hair is in a traditional bowl cut. His blue eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He's in love; and he is greedy
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Has a crush, Rich. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. Lapis lazuli (8 gp). Azurite (8 gp). Citrine (80 gp). Citrine (80 gp). 1 Average lock. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!


