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NPC Generator

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Advanced [show]


Agatha Payton, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely green suit with blue socks and a vest with buckled shoes. She carries with her a set of hammers on her belt, each one with a aquamarine on the hilt. Her red hair is wavy and long. Her eyes, though not visible through her cowl, are violet.

Personality: She is extraordinarily eccentric. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Insane, PTSD. Bonds: Rich. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Agatha Payton, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. Black star sapphire (800 gp).


Social Check DCs


Millicent Everly, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she typically wears tan cloth garments or leather armor. Her golden hair is singed and shortened. Her blue eyes peer out from beneath her broad tan hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Many drow want her driven away; and a deep hatred of drow

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Millicent Everly, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emmeline Dayton, Female Human [Permalink]

Personal [hide]

Description: This woman wears baggy brown pantaloons and a tan scarf, and sports empty pouches on her belt. She is bald on top and has large chestnut tufts of hair around her ears. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the west, but her parents moved at a very young age to the south. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Emmeline Dayton, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting tan shirt and pants. His white hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Logical. Flaws: Ugly, Forgetful. Bonds: Family, Poor. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Roland Tewksbury, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Smoky quartz (20 gp). Rose (20 gp). White pearl (130 gp).


Social Check DCs

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