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NPC Generator

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Advanced [show]


Emeny Stanley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman very much looks the part of a Barber. Her top hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. She does not trust anyone and sleeps with one eye open.

History: Born in the north her family was never financially stable. Like her father and her sister before her, after school she went straight into learning to become a Barber. She ran away from her former home and has been making her living as a Barber for the past few years.

Motivation: To get a good night's sleep.

Flaws: Ugly, Addict, Insomniac. Bonds: Job, Poor. Occupation: Barber

Voice: German accent

Attributes [hide]

Emeny Stanley, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Anselm Harper, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue armored body suit, with a simple grey line shooting up and back down. His hair is chestnut and very short. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his father was called into army service. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Anselm Harper, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Cory Bentham, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze, he is not a threatening figure. His head has been shaved. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Bentham, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 12
Languages Common, Giant, Celestial, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Obsidian (14 gp). Jade (80 gp). Violet garnet (400 gp). Freshwater pearl (14 gp).


Social Check DCs


Yvonne Altham, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her black hair is styled in orderly dreadlocks. This gray eyed northerner is not easily forgotten.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Mortician, her mother struggled to pay the bills. After coming to the age of reason, Yvonne took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Gifted, Entrepeneur, Philantrophist. Flaws: Fearful. Bonds: Poor. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Yvonne Altham, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Medicine +2, Performance +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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