Avice Tewksbury, Female Human [Permalink]
Personal [hide]
Description: A 5'3" southern woman, she is wearing colorful clothing, dressed as a Merchant. Her silver hair is unkempt and raggedy. Her thin eyebrows rest above her beady gray eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Fletcher, who enjoyed hunting, Avice was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions
Ideals: Logical. Flaws: Ugly, Terse, PTSD. Bonds: Poor, Nature. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Carnelian (20 gp).
Agnes Denholm, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing colorful clothing, dressed as a Brewer. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her green eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She would rather hide behind her crafts than deal with other people.
History: Agnes was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has never given up on her poetry dream.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Brewer
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Fire opal pendant on a fine gold chain (1400 gp).
Alex Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely yellow suit with black socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. He wears his chestnut hair down. His green unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Optimist, Athletic. Flaws: Disease. Bonds: Religious, Military. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Maynild Walpole, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a violet coat over a blue low-cut shirt, and a Stetson hat upon her head. She has slicked back white hair. Her gray eyes peer out from beneath her Stetson violet hat.
Personality: Maynild speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also has developed a complete distrust of the Roofer profession.
History: Her mother raised her in a mountain cabin. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Shoemaker soon after.
Motivation: She'd like to take her coworkers down a peg; and she feels threatened by others
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (900 gp). Solid gold idol (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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