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NPC Generator

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Advanced [show]


Dustin Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy white suit. He wears a colorful flower in his chestnut hair. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Professionalism. Flaws: Selfish. Bonds: Attractive, Poor, Family. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Quinton, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Helen Sutton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will rave to anyone who will listen. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to loving parents in a slum to the north. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and she feels threatened by others

Flaws: Insane, Fearful, PTSD. Bonds: Immigrant, Poor. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Helen Sutton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 18 (+4)11 (+0)
Skills Athletics +5, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp.


Social Check DCs


Anne Paxton, Female Human [Permalink]

Personal [hide]

Description: She has a large yellow mantle and cape that has been intricately interwoven into her white robe. Her chestnut hair has been sun bleached extensively. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: Always inclined to offer people food she seems plenty friendly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anne took refuge in the large cave and found the beat up dagger and armor she uses now. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Anne Paxton, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosamund Weld, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her hair is golden and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is able to fit into much smaller and tighter spaces than normal.

History: Her mother raised her in a mountain cabin. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Nature, In love. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Rosamund Weld, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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