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NPC Generator

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Advanced [show]


Avelina Camden, Female Human [Permalink]

Personal [hide]

Description: She wears a tan tunic with grey highlights, and long blue pants that bunch up around her shoes. She is bristling with hidden weapons, mostly scimitars and quarterstaffs. She has red hair. Her amber eyes peer out from beneath her wide-brimmed tan hat.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a font of random trivia from the lore and stories she has discovered

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Avelina took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against gnolls; and she has comitted a past crime that haunts her to this day

Ideals: Impeccable, Logical. Bonds: Criminal record, Nature, Immigrant, Enemies. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Avelina Camden, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 9 (-1)16 (+3)
Skills Deception +6, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Ignan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Darlington, Female Human [Permalink]

Personal [hide]

Description: This woman wears violet painted combat armor at almost all times. She has a penchant for wearing a ring with an oversized opal on her left hand. Her small hat is riddled with cuts and holes. Her amber eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Emmeline and her spouse have recently divorced.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Emmeline Darlington, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. His long auburn hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Trym Gracey, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Rhodochrosite (12 gp). Obsidian (12 gp). Sard (60 gp).


Social Check DCs


Don Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his flail ready. His hair is brown, silky, and of moderate length. His fierce green eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to be a spy again

Ideals: Fighting, Justice. Bonds: Poor, Attractive, Job. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Fulton, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Red-brown spinel (70 gp). Zircon (70 gp).


Social Check DCs

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