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NPC Generator

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Advanced [show]


Hugh Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his morningstar. His blonde hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Mundane. Bonds: Attractive, Military, Mentor. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Carlisle, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Sard (30 gp).


Social Check DCs


Bertram Axton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Axton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Alexandrite (1600 gp). Fire opal (1300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Upton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His golden hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: He is greedy.

Ideals: Logical. Flaws: Depressed. Bonds: Rich, Immigrant, Adventurer, Religious. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Everard Upton, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)9 (-1) 14 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs


Trym Burton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright white suits and hats. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: When he was but 3 years old his parents immigrated from the east. Trym was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Marshal. He struck the Marshal job and began his own company from there.

Motivation: To pay off his debts; and he is unsatisfied with his job

Bonds: Attractive, Enemies, Immigrant, Job, Debt. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Trym Burton, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Zircon (60 gp). Jasper (60 gp). Rich purple corundum (400 gp). Fiery yellow corundum (400 gp). 1 Banded mail. 1 Breastplate. 1 Banded mail.


Social Check DCs

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