Theodoric Shelley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a yellow vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair and beard is wavy and long. His thin eyebrows rest above his beady brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a necromancer, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Antagonistic, Racist. Bonds: Family, Mentor. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Adam Royal, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He sports a long red beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them
History: Adam was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Miller soon after.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Nature, Job. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. Chrysoberyl (90 gp). Rhodochrosite (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Adam Willoughby, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a simple black robe with brown stripes complete with hood. He is tall, broad shouldered and powerfully built. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and many giants want him driven away
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Ugly. Bonds: Enemies. Occupation: Spy
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp.
Mary Walcott, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a fancy red dress. She keeps her long brown hair kept up in a rat tail. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in the east her family was never financially stable. Her childhood dream was to be a Glassblower, but she was a colossal failure. By chance she met her sister recently and the two have been together since.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Cynical. Bonds: Attractive, Family, Poor, Job. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Star ruby (1600 gp).
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