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NPC Generator

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Advanced [show]


Tim Beitz, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes and a black hat with a green feather.

Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 7 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Tim's homeland. Tim decided to take the middle way and become a bodyguard. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Criminal record, Immigrant. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Tim Beitz, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Rhodochrosite (12 gp). Black star sapphire (1600 gp). Zircon (70 gp). 8 Acid flasks.


Social Check DCs


Gerald Colton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Disease, Lazy. Bonds: Attractive, Religious. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Colton, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Alexandre Dumph, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His clothes are grease stained in places. His silver hair is unkempt and raggedy. His eyes are a pleasant violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Alexandre Dumph, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Brown-green garnet (160 gp). Banded agate (9 gp). Obsidian (9 gp).


Social Check DCs


Percival Paxton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He usually wears his black robe and has his dagger always slung over his shoulder. His whole body is exceptionally muscular. He wears a small hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with finding treasure.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the north was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive, Adventurer. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Percival Paxton, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs

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