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NPC Generator

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Ability Scores
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Advanced [show]


Rosalind Clare, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'7" and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her brown hair is heavily combed to the left. Her hazel eyes peer out from beneath her wide-brimmed pastel hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She comes from a rich western family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rosalind grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rosalind. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Rosalind was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Money/treasure.

Ideals: Philantrophist, Justice. Bonds: Criminal record, Rich, Enemies. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Rosalind Clare, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)17 (+3) 9 (-1)15 (+2)
Skills Investigation +6, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Elysande Weld, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. She is physically well-built. She keeps her long golden hair kept up in a rat tail. She has blue eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her mother.

History: She got into the Seamstress business at a young age. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Elysande began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: Expand her business.

Ideals: Entrepeneur. Bonds: Guardian, Job, Enemies. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Elysande Weld, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 8 (-1)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Henry Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. Beneath his clothing is a huge mess of scar tissue. His black hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Gifted. Flaws: Antagonistic, Racist. Bonds: Slave. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Henry Gentry, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 60 pp.


Social Check DCs


Ermina Upton, Female Human [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. She is portly but not overly obese. She has styled her golden hair well, parting it to the right. She is baby faced.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Ermina was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ermina's father didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Professionalism, Gifted. Flaws: Antagonistic, Insane. Bonds: Family. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Upton, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 5 (-3)14 (+2)
Skills Animal Handling +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Black pearl (1300 gp). Hematite (8 gp). Aquamarine (1300 gp). Eye agate (8 gp). 1 Minor magic item.


Social Check DCs

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