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NPC Generator

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Advanced [show]


Adelard Badger, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears a fancy blue suit. His red hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Adelard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adelard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Persistence, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Adelard Badger, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Helen England, Female Human [Permalink]

Personal [hide]

Description: She wears a green shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Helen has worked very hard to control her curse. She inherited the family business which she has now maintained for 13 years.

Motivation: A strong sense of loyalty to Human people; and expand her business

Ideals: Joker, Opinionated. Flaws: Disease, Racist. Bonds: Job. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Helen England, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Sarah Norton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She wears a feathered hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. She is obsessed with finding treasure.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Money/treasure; and meet up once more with her childhood friend

Flaws: Addict, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Sarah Norton, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 65 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Herleva Home, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a simple violet robe with brown stripes complete with hood. Sporting a auburn mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.

Personality: Herleva hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Herleva was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Artistic, Fighting. Bonds: Nature, Poor, Adventurer. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Herleva Home, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 18 (+4)9 (-1)
Skills Deception +2, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp.


Social Check DCs

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