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NPC Generator

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Advanced [show]


Miles Camden, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears brown leather gloves, a brown jacket, and tight pants. His hair is long and red with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Sellsword business at a young age. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Sellsword.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Miles Camden, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Moonstone (60 gp). Freshwater pearl (4 gp).


Social Check DCs


Lance Gracey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears tight fitting clothing which further accentuates his frame. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Hunter, but he was a colossal failure. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: To unite with his sister; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Job, Family. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Lance Gracey, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Charles Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His golden hair is cut short. His skin is flawless and his brown eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. Charles was born on a far southern island where he grew up under the tutelage of his father, an expert Interpreter. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Joker, Fighting. Bonds: Attractive, Immigrant. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Charles Dumph, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Griselda Cornish, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large green mantle and cape that has been intricately interwoven into her pastel robe. She has moderate length golden hair. She has several tiny emerald earrings on each ear.

Personality: Stoic and calm, she prefers to meditate than take action. She receives visions of the future at random moments

History: She was born in the west, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A rival would like her out of the picture.

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Immigrant. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Griselda Cornish, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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