Rosalind Garrick, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a black collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her auburn hair is cut short with large spiked bangs in the front. She has a dull look in her violet eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better trade route.
Motivation: Sabotage a competitor; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Griselda Davenport, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a rose on it. She has moderate length red hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of a Herbalist, who enjoyed hunting, Griselda was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Griselda took refuge in the old dungeon and found the beat up rapier and armor she uses now. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Religious. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Black opal (900 gp). 1 Minor magic item.
Oriel Walcott, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown and she is always smoking a pipe.
Personality: She acts crazy and hedonistic. She is afraid of women and trembles around them
History: The child of a Barkeep, who enjoyed hunting, Oriel was taken on many hunting expeditions. As a young adult she joined a group advocating for an improvement in Human conditions. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a crush on the local Barkeep.
Flaws: Ugly, Hedonist, Shy, Racist. Bonds: Nature. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 9 (-1) | 18 (+4) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Sylvan, Druidic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 4000 sp. Sard (60 gp). Azurite (14 gp).
Theodoric Whitby, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. His auburn hair has been sun bleached extensively. His eyes are a pleasant blue.
Personality: He exudes charisma. He is a tour de force of persuasion. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He's since become an addict/alcoholic.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Rich, Attractive, Family. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. Silver comb with moonstones (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!


