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NPC Generator

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Advanced [show]


Godfrey Blythe, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His whole body is exceptionally muscular. His white hair is singed and shortened. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found.

Ideals: Gifted, Athletic. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Godfrey Blythe, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +6, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 pp. Fire opal (600 gp).


Social Check DCs


Charles Wharton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a simple black robe with brown stripes complete with hood. His clothes are grease stained in places. His chestnut hair is heavily combed to the right. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Interpreter, his father struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to pay off his debts

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Charles Wharton, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Alexandrite (1500 gp). Violet garnet (1500 gp).


Social Check DCs


Anne Ridley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her spear. Her left leg appears badly burned and disfigured. Her brown hair is smooth and relatively long. This brown eyed northerner is not easily forgotten.

Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Anne was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Anne's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and nothing but the best is good enough for her

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anne Ridley, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 50 pp. 1 Full Plate.


Social Check DCs


Aline Harlow, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. With wild chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Aline is combative with any and all who dare try her patience in the slightest.

History: She was raised in a island tribe. While studying, she fell in love. They married and had a daughter. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Aline never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Nature, In love. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Aline Harlow, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 12 (+1)7 (-2)
Skills Deception +1, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Coral (110 gp). White opal (1500 gp). Onyx (60 gp). Chalcedony (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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