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NPC Generator

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Advanced [show]


Alice Kendal, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a hunchback. She sports blonde long hair. She has several tiny emerald earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.

History: She was born the only child of a wealthy merchant. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and she is terrified, and will act out of fear

Ideals: Joker, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Alice Kendal, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Eloise Clapham, Female Human [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. Her auburn hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Eloise was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Eloise abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and doesn't want to be a jeweler and was forced into it by her family

Bonds: Attractive, Family, Adventurer, Poor. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Eloise Clapham, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Tim Darby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his black hair. He wears crescent spectacles with a black brim.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: Tim was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic, Extrovert. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Tim Darby, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Dean Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He wears a colorful flower in his auburn hair. He has a dull look in his violet eyes.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Flaws: Addict, Disease, Insomniac. Bonds: Attractive, Poor. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Dean Atterton, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs

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