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NPC Generator

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Advanced [show]


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a pastel cloak and cross-gartered brown stockings, marred by chocolates. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gunter was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Healer.

Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Gunter Van Es, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Gold dragon comb with red garnet eye (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Theodoric Marlee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt and is in decent physical shape. He has styled his silver hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Bonds: Criminal record, Nature, Adventurer, Job. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Marlee, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Solomon Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His long brown hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in the north to a Jeweler, Solomon learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: To be a Mason again; and marry his sister to traveling adventurers

Ideals: Fighting, Gifted, Artistic. Bonds: Family, Job. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Solomon Dumph, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Black star sapphire (1100 gp). Malachite (7 gp). Red-brown spinel (160 gp). Brown-green garnet (160 gp).


Social Check DCs


Jacoba Livingstone, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a simple green robe with violet stripes complete with hood. Her brown hair is well kept. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She acts crazy and hedonistic. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A powerful slaver made her what she is. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Mentor, Nature. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Jacoba Livingstone, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Alexandrite (200 gp). White pearl (40 gp).


Social Check DCs

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