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NPC Generator

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Advanced [show]


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His white hair is cut jaggedly and amateurishly. His eyes are hazel and beady.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Everard Garfield, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)18 (+4) 8 (-1)13 (+1)
Skills Arcana +7, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp.


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely tan suit with violet socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Bonds: Nature, Adventurer, Job. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Everard Beckwith, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Black pearl (1100 gp). Blue quartz (8 gp). Alexandrite (1100 gp). 1 Silver holy symbol. 1 Healer’s kit. 1 Silver holy symbol.


Social Check DCs


Matilda Norton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She typically wears blue cloth garments or leather armor, marred by chocolates. Her blonde hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to loving parents in a slum to the west. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.

Motivation: Wants to raise her children well.

Flaws: Ugly, Depressed. Bonds: Adventurer, Family, Poor. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Matilda Norton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Everburning torch. 2 Acid flasks. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Trey Riley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel Stetson hat and pastel clothes. He wears a Stetson hat to hide his balding. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Junk Dealer, who enjoyed hunting, Trey was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Nature, Enemies, Slave. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Riley, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Druidic, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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