Wymar Ogden, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is kept up in a ponytail inside a small hat. His eyes are gray and beady.
Personality: He has always had a great fascination with Human culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Justice, Artistic. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Deep blue spinel (1100 gp). Moonstone (40 gp). Rhodochrosite (14 gp). Hematite (14 gp).
Kody Upton, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He is bristling with hidden weapons, mostly crossbows and hand crossbows. His long golden hair is drawn into a two foot long braid. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.
History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Professionalism. Flaws: Shy. Bonds: Criminal record, Attractive, Poor. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Agatha Ashton, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green armored body suit, with a simple tan line shooting up and back down. She has done her best to style her golden hair to look like a famous performer. Her fierce blue eyes like to dwell on things.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels that her past leaves her morally obligated to help; and to prove her worth to the world
Flaws: Impulsive, Ugly. Bonds: Criminal record, Adventurer. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 5 (-3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Tiger eye turquoise (16 gp). Black opal (700 gp). Chrysoberyl (50 gp).
Henry Mitchell, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a grey armored body suit, with a simple black line shooting up and back down. His golden hair is lengthy and is close to two feet long. His eyes are amber and catlike.
Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his mother.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the east; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur, Gifted. Flaws: Shy. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (50 gp). Silver comb with moonstones (200 gp).
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