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NPC Generator

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Advanced [show]


Randal Alton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long auburn beard, and similarly colored long hair. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Poor, Military, Religious. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Randal Alton, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Eye agate (4 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Lindsey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. He wears a colorful flower in his silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: He got into the Bowyer business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Bowyer like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Flaws: Shy, Insane. Bonds: Attractive, Job, Religious. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Reynard Lindsey, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Gerard Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Merchant, Gerard learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Retire the richest man in the east; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Adventurer, Enemies. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Barlow, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Heward Tindall, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he dresses like a well dressed Marshal does. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heward was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Heward Tindall, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 13 (+1)7 (-2)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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