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NPC Generator

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Advanced [show]


Ida Colton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is brown and curly. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Flattery will make her almost putty in your hands.

History: Ida was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To unite with her brother.

Flaws: Shy, Selfish. Bonds: Rich, Attractive, Family. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Ida Colton, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Susannah Quinton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tattered old clothes, and a wedding ring on her right hand. Her chestnut hair is braided into rings. Her thin eyebrows rest above her beady hazel eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Susannah was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and her religion dominates her actions

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: In love, Poor. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Susannah Quinton, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Rich purple corundum (1300 gp). Lapis lazuli (10 gp).


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with tan socks and a vest with buckled shoes. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. His golden hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Fighting, Professionalism. Flaws: Hedonist, Insane. Bonds: Poor. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Anselm Birkenhead, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Blue quartz (16 gp). Jade (140 gp). Red-brown spinel (140 gp). 4 Tanglefoot bags.


Social Check DCs


Griselda Snape, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. She has done her best to style her red hair to look like a famous performer. She is very pretty but has cold, dead eyes.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Griselda has worked very hard to control her curse. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father; and she'd like to take her coworkers down a peg

Flaws: Disease. Bonds: Attractive, Enemies, Family, Job. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Griselda Snape, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)15 (+2) 13 (+1)6 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Banded agate (12 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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