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NPC Generator

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Advanced [show]


Isabella Middleton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is generally well dressed albeit a few years behind the times. Her hair is long and silver with streaks of chestnut, and is pulled back with small brown clips. Her eyes, though not visible through her cowl, are brown.

Personality: A deeply religious woman she believes everything happens for a reason. She is skeptical of what others tell her and is slow to trust.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Attractive, Religious. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Isabella Middleton, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 9 (-1)17 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Norman Reed, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and violet handkerchief worn on his left side, and sports empty pouches on his belt. His red hair is cut short. His hazel eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He receives visions of the future at random moments

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norman took refuge in the large cave and found the beat up halberd and armor he uses now. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Bonds: Nature, Job, Family. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Norman Reed, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 pp. Jade (150 gp).


Social Check DCs


Bertram Hayley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His hair is black and very short. His eyes are green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To be a Crown-heir again; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job, Slave, Immigrant. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Bertram Hayley, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Hematite (11 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Dean Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is lengthy. His blue eyes are slightly larger than normal.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Dean Browning, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)6 (-2) 13 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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