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NPC Generator

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Advanced [show]


Solomon Blythe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear flannel. His moppish white hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Joker. Flaws: Ugly, Secretive, Depressed. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Solomon Blythe, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills History +6, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Auran
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Golden yellow topaz (200 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Branson, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His black hair is still thick. His hazel eyes dart from person to person.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Miles hails from a village terrorized by drow. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Joker, Gifted. Flaws: Depressed. Bonds: Enemies. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Miles Branson, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 11 (+0)11 (+0) 12 (+1)6 (-2)
Skills Performance +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Beatrice Melancon, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. She has a long auburn ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Sold as a small child to a necromancer, Beatrice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Brilliant and gifted she never wanted to apply herself. She has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is not mentally stable, and does not behave rationally; and she would like to get married and retire

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Rich, Has a crush, Mentor. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Beatrice Melancon, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Chad Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized red coat. He wears his auburn hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Chad was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Chad Sheldon, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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