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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Susannah Barney, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear flannel. She keeps her long golden hair kept up in a rat tail. Her eyes are violet.

Personality: She is extraordinarily eccentric. She does not believe in violence as a means to an end. She is a dedicated Ruler but believes her peers are too gung-ho.

History: Susannah was born the youngest of three triplets. Her father was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her sister's freedom.

Motivation: Revenge; and wants to raise her children well

Ideals: Pacifist, Persistence. Flaws: Insane. Bonds: Family, Enemies. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Susannah Barney, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Mary Chatham, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is very quiet and rarely speaks above a whisper. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born several months after her mother was called into army service. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world.

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Military, Nature. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Mary Chatham, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 10 (+0)18 (+4)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Brown-green garnet (40 gp). Brown-green garnet (40 gp).


Social Check DCs


Shane Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His hair is short and black. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and seeks redemption

Flaws: Secretive. Bonds: Attractive, Family, Rich, Criminal record. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Shane Fulton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)7 (-2) 10 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Maynild Watson, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'10" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her right leg appears badly burned and disfigured. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady gray eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also hits on women, regardless of circumstances.

History: She was born a particularly ugly child, much to the horror of her parents. Maynild was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Crown-heir. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's attracted to the PC; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Has a crush, Immigrant, Adventurer. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Maynild Watson, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)18 (+4) 16 (+3)16 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Terran, Draconic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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