Elysande Stansfield, Female Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears a black costume with the symbols of death on her torso. She has styled her golden hair well, parting it to the right. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She plays an instrument quite well.
History: The child of a Carter, who enjoyed hunting, Elysande was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elysande fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Artistic, Fighting. Flaws: Antagonistic. Bonds: Nature. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Ella Carlisle, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear green clothing when she does not wear armor. She is physically well-built. Her auburn hair is lengthy. Her eyes are a pleasant green.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born in the south to a Mayor, Ella learned a great deal about her mother's area of expertise. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Being a Mayor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She seems to be bored by most things; and balancing her hectic life and new mayor responsibilities is difficult
Flaws: Fearful, Mundane. Bonds: Enemies, Criminal record, Job. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Citrine (80 gp). Black pearl (900 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.
Trey Preston, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, brown cloak. His black hair is knotted and matted. His eyes, though not visible through his cowl, are green.
Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Trey was left his mother's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes him a fraud; and many dire rats want him driven away
Flaws: Disease, Fearful, Secretive. Bonds: Military, Enemies. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. Blue quartz (8 gp). Eye agate (8 gp). Malachite (8 gp).
Adelard Walpole, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Stylist and was forced into it by his family; and money/treasure
Ideals: Passionate. Bonds: Rich, Immigrant, Family, Religious. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!

