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NPC Generator

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Advanced [show]


Ralf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and is dressed in a clean pastel cloak covering his clean studded leather. His red hair is heavily combed to the left. His thin eyebrows rest above his beady gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Military. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Ralf Birkenhead, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Silver pearl (50 gp). Banded agate (7 gp). Sardonyx (70 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Hale, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail. He has no hair. He has a dull look in his hazel eyes.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trey hails from a village terrorized by goblins. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and expand his business

Flaws: Ugly. Bonds: Job, Adventurer, Enemies, Military. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Trey Hale, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 12 (+1)7 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Arnold Walcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a worn and beaten armor. His golden hair is knotted and matted. His eyes are a pleasant amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barrister.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Job. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Arnold Walcott, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)13 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Chalcedony (80 gp). Amethyst (100 gp). Moonstone (80 gp). 1 Chain shirt.


Social Check DCs


Katherine Dumph, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a pastel and grey handkerchief worn on her right side, and carries whips. Her broad hat is riddled with cuts and holes. She has a tattooed face.

Personality: Katherine speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Katherine was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and doesn't want to be a miner and was forced into it by her family

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Katherine Dumph, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 9 (-1)11 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Jasper (50 gp). Fiery yellow corundum (1200 gp). Aquamarine (700 gp). Black pearl (700 gp).


Social Check DCs

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