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NPC Generator

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Advanced [show]


Giselle Branson, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'4" and dresses well, typically a more casual-formal manner. Her right hand appears badly burned and disfigured. She wears a colorful flower in her black hair. Her eyes are blue and catlike.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by illithids. Giselle was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Giselle Branson, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 13 (+1)17 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Isabella Hadley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she usually wears her brown robe and has her halberd always slung over her shoulder. Her black hair is lengthy. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Isabella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She inherited the family business which she has now maintained for 12 years.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern

Ideals: Extrovert, Impeccable. Bonds: Attractive, Religious, Job. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Isabella Hadley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 10 (+0)14 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Red-brown spinel (50 gp). 1 Full Plate.


Social Check DCs


Ermina Dryden, Female Human [Permalink]

Personal [hide]

Description: She wears a simple black robe with yellow stripes complete with hood. She wears her blonde hair up. Her amber eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the north. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better village for her children.

Motivation: Meet up once more with her childhood friend.

Ideals: Pacifist. Bonds: Adventurer, Poor. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Ermina Dryden, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Obsidian (4 gp). Alexandrite (700 gp).


Social Check DCs


Jane Tatum, Female Human [Permalink]

Personal [hide]

Description: This woman wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her pickaxe. She has a penchant for wearing a ring with an oversized jet on her left hand. She keeps her white hair in a flapper bob. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: An old rival family wants her found; and she is greedy

Ideals: Optimist, Artistic. Bonds: Rich, Family. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Jane Tatum, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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