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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vicky Tyndall, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of luck around her neck, and a scythe on her belt. She wears a feathered hat to cover her moderate length red hair. She wears large thick round spectacles.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot resist a sob story and will often dote over anyone who has one.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal music training, and achieved minor success. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she has passion for adventuring and risk

Ideals: Fighting, Athletic, Philantrophist, Artistic. Bonds: Immigrant. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Vicky Tyndall, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Margery Elton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has slicked back silver hair. Her eyes are brown and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. Due to her spouse's obsession with being a Bellfounder they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.

Motivation: She's attracted to the PC; and doesn't want to be a gardener and was forced into it by her family

Ideals: Gifted, Entrepeneur. Bonds: Military, Family, Has a crush. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Margery Elton, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 80 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Melissa Lindsay, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She is physically well-built. Her long red hair reaches down to her waist. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she desires power and/or immortality

Flaws: Racist, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Melissa Lindsay, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 7 (-2)9 (-1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Blue quartz (11 gp). Lapis lazuli (11 gp).


Social Check DCs


Henry Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. He sports a flattop hair cut. He has gleaming, smiling violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Shy, Fearful. Bonds: Poor, Criminal record, Adventurer. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Asheton, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 10 (+0)18 (+4)
Skills Deception +7, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Jade (40 gp). Moonstone (60 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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