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NPC Generator

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Advanced [show]


Heward Alston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown clothing when he does not wear armor. He wears a Stetson hat to cover his moderate length white hair. His fierce hazel eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Immigrant, Job, Guardian. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Heward Alston, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Giselle Stanton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her hair is long and brown with streaks of chestnut, and is pulled back with small red clips. Her eyes, though not visible through her cowl, are amber.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: Regain custody of her daughter; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Enemies, Job, Family. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Giselle Stanton, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Red garnet (150 gp). Zircon (50 gp). Sard (50 gp). Black opal (700 gp).


Social Check DCs


Joan Addington, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted martial powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Religious, Nature. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Joan Addington, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 4 Alchemist’s fire. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Vicky Compton, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern woman prefers to wear white pants and tee shirts. She keeps her long brown hair kept up in a rat tail. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the east to a Dilettante, Vicky learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Dilettante for the past few years.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic, Philantrophist. Bonds: Attractive, Adventurer, Job. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Vicky Compton, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)6 (-2) 9 (-1)6 (-2)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Alexandrite (1500 gp). Rose (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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