Clerebold Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a yellow coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His tied-back hair is black. He has a dull look in his brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Clerebold and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and he is content
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor, Religious. Occupation: Laborer
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 11 (+0) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 10 pp. Cloth of gold vestments (60 gp). Silver chalice with lapis lazuli gems (60 gp). Old masterpiece painting (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
Cory Law, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears baggy black pantaloons and a brown scarf. His moppish golden hair is in a traditional bowl cut. His eyes are gray and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Athletic, Logical, Gifted. Bonds: Job, Has a crush. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Rosamund Berkeley, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look and is in decent physical shape. She has done her best to style her red hair to look like a famous performer. Her thin eyebrows rest above her beady brown eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Brass mug with jade inlays (500 gp). 1 Minor magic item.
Dean Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His skin is fair and his fingers are delicate and long. His hair is black and very short. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Dyer, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the north
Ideals: Optimist. Bonds: Attractive, Immigrant, Poor. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

