Anne Appleton, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of shields, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her long chestnut hair reaches down to her waist. She wears a mask on her face.
Personality: Prone to second guessing herself, she comes off as nervous. Anne is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: When she was but 7 years old her parents immigrated from the north. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and she is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Shy. Bonds: Family, Immigrant, Adventurer, Criminal record. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Infernal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp. Freshwater pearl (9 gp). Alexandrite (600 gp). Smoky quartz (80 gp).
Galiena Brent, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her golden hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She has always had a great fascination with Human culture. She feeds upon the attention of others.
History: Galiena was born in the south. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and further expansion of business
Ideals: Persistence. Flaws: Racist, Antagonistic. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Trey Burton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He wears a feathered hat to hide his balding. His eyes are a pleasant green.
Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.
History: Trey was raised in a hard working conservative environment. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Ugly, Shy, Addict. Bonds: Job, Adventurer. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. Sardonyx (50 gp).
Anselm Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a lot of dark rich colors, with gold accents. His left hand appears badly burned and disfigured. He wears a wide-brimmed hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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