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NPC Generator

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Advanced [show]


Helen Stafford, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear blue tank tops with grey skirt. She has slicked back brown hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a Mercenary first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a pair of adventurers, Helen grew up listening to her father's many stories. A gifted student she started as a Butcher, but she got bored and became a Mercenary. She inherited the family business which she has now maintained for 14 years.

Motivation: To be a Butcher again.

Ideals: Athletic. Flaws: Addict. Bonds: Job, Enemies, Adventurer. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Helen Stafford, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Tim Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair has been sun bleached extensively. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: Tim was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Athletic. Flaws: Depressed. Bonds: Attractive, Criminal record, Adventurer. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Tim Blakeley, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)19 (+4) 13 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Banded agate (4 gp). Jet (150 gp). Red spinel (150 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jacoba Southey, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many black ritualistic tattoos. She wears a robe, a symbol of her god around her neck, and a whip on her belt. She has blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Beggar arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Jacoba Southey, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Rayden, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears black leather gloves, a black jacket, and tight pants. Sporting a brown mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Mary hails from a village terrorized by brigands. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Passionate, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Mary Rayden, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)5 (-3) 14 (+2)14 (+2)
Skills Nature +0, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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