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NPC Generator

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Advanced [show]


Avice Tyndall, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear blue pants and tee shirts, and a wedding ring on her right hand. Her chestnut hair is singed and shortened. Her eyes, though not visible through her cowl, are gray.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich western family. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she's looking for her big break

Flaws: Ugly, Cynical. Bonds: In love, Adventurer, Rich. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Avice Tyndall, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 17 (+3)8 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Jane Barclay, Female Human [Permalink]

Personal [hide]

Description: This western woman usually wears her red robe and has her dagger always slung over her shoulder. Her clothes are grease stained in places. With bright chestnut hair. Her eyes are brown and catlike.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Jane was born the youngest of three triplets. Jane was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jane decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the west, certain she would find work there.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Bonds: Poor, Immigrant, Criminal record, Religious, Family. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Jane Barclay, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Rhodochrosite (5 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Hadwisa Myerscough, Female Human [Permalink]

Personal [hide]

Description: This southern woman is generally well dressed albeit a few years behind the times. Her clothes are grease stained in places. She has moderate length black hair. Her eyes are blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the south. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Hadwisa and her spouse have recently divorced.

Motivation: To prove her worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Hadwisa Myerscough, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Athletics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Kody Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with brown stripes complete with hood. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. In the meantime he has taken over work as a Map Maker and occasionally as a mercenary.

Motivation: Revenge; and someone believes him a fraud

Flaws: Antagonistic, Hedonist. Bonds: Job, Adventurer, Enemies. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Kody Wade, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 8 (-1)17 (+3)
Skills Athletics +3, Deception +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Black pearl (200 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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