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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ahlyssa Warwick, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, and carries sais. Her black hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To be a Slave Trader again; and further expansion of business

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Ahlyssa Warwick, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 15 (+2)9 (-1) 14 (+2)5 (-3)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Darkwood Shield.


Social Check DCs


Aline Clinton, Female Human [Permalink]

Personal [hide]

Description: She typically wears green cloth garments or leather armor. She is physically well-built. With bright white hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Fletcher business.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Aline was born on a far western mountains where she grew up under the tutelage of her mother, an expert Fletcher. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Slave, Immigrant. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Aline Clinton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Isabella Denholm, Female Human [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her green boots flare out at the collars. She is physically well-built. Her red hair is cut short. She has a tattooed face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Isabella was left her father's suit of armor and trained in its use and care. She's since become an addict/alcoholic.

Motivation: Seeks redemption; and she wants nothing more than to rejoin the army

Flaws: Greedy, Addict. Bonds: Religious, Military, Criminal record. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Isabella Denholm, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 16 (+3)14 (+2)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Conrad Chester, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Miner uniform. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His silver hair is drawn into a tight pony tail with a rose scrunchie. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He got into the Miner business at a young age. His childhood dream was to be a Bellfounder, but he was a colossal failure. He then took over the family business and is one of the better Miner for hire.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Ugly, Insane. Bonds: Job, Rich, Criminal record. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Conrad Chester, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs

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