Millicent Marleigh, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears grey leather gloves, a grey jacket, and tight pants. She has a very tight haircut. She has several tiny aquamarine earrings on each ear.
Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Map Maker job and began her own company from there.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she has a rivalry with the church that dominates her actions
Bonds: Rich, Job, Military, Religious, Enemies. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Rock crystal (50 gp). Star ruby (1000 gp).
Rosamund Adley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. She keeps her golden hair in a pixie cut. Her amber eyes lackadaisically let the world flow into them.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make her almost putty in your hands.
History: She was raised in a forest tribe. She moved from fad to fad and when she turned 15 she discovered writing. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Selfish, Racist. Bonds: Rich, Nature, Has a crush. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp.
Elysande Emsworth, Female Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern woman wears an entirely yellow suit with pastel socks and a vest with buckled shoes. Her auburn hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses divination through singing.
History: Elysande was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult.
Ideals: Athletic, Gifted. Bonds: Job, Poor, Adventurer. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 3000 sp. Hematite (4 gp). Lapis lazuli (4 gp). Lapis lazuli (4 gp). 1 Minor magic item.
Heather Royston, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses well, typically a more casual-formal manner. Her chestnut hair has been sun bleached extensively. Her violet eyes have a joyful gleam in them most of the time.
Personality: She can speak with the recently deceased. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her absent father; and she has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Family, Military, Adventurer. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

