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NPC Generator

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Advanced [show]


Anne Walcott, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is kept up in a ponytail inside a feathered hat. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also has developed a complete distrust of the Fortune-teller profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Addict, Shy. Bonds: Adventurer, Job, Immigrant. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Anne Walcott, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)8 (-1) 16 (+3)16 (+3)
Skills Deception +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Cecily Tattersall, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a hunchback. Her red hair is kept up in a ponytail inside a feathered hat. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of a Roofer, who enjoyed hunting, Cecily was taken on many hunting expeditions. Cecily abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's attracted to the pc

Flaws: Ugly, Terse. Bonds: Has a crush, Adventurer, Nature. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cecily Tattersall, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)15 (+2) 16 (+3)8 (-1)
Skills Nature +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Rhodochrosite (9 gp). Aquamarine (700 gp). Chalcedony (80 gp). Golden yellow topaz (700 gp).


Social Check DCs


Avelina Garrick, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears tan painted combat armor at almost all times. Her left leg appears badly burned and disfigured. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Avelina was born on a far northern mountains where she grew up under the tutelage of her father, an expert Spice Merchant. She was granted necromantic powers by her dying brother.

Motivation: She is content.

Ideals: Professionalism, Gifted. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Avelina Garrick, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Isabella Dumph, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her red hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has all her life been fascinated with poetry.

History: She was born the only child of a wealthy merchant. Through the years after Isabella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Isabella's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She's repulsed by the PC.

Ideals: Artistic, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Isabella Dumph, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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