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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Katherine Marston, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a green shirt with thin red vertical stripes and black pants. Her hair is black, silky, and of moderate length. She has gleaming, smiling brown eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with a lost civilization.

History: Katherine was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to raise her children well.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Nature. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Katherine Marston, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Blakeley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears an entirely white suit with tan socks and a vest with buckled shoes, she is not a threatening figure. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born a particularly ugly child, much to the horror of her parents. She moved out west to avoid the crime she committed. She ran away from her former home and has been making her living as a Server for the past few years.

Motivation: Wishes to resurrect an old love; and a rival would like her out of the picture

Flaws: Fearful, Ugly. Bonds: Job, Criminal record, In love. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Blakeley, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Sardonyx (20 gp). Rich purple corundum (600 gp).


Social Check DCs


Margery Reid, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light violet in addition to tight pants. She carries a battered rapier and tarnished shortbow as well. She wears her white hair down. Her green unseeing eyes seem to look past you.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Disease, Greedy. Bonds: In love, Immigrant. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Margery Reid, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 7 (-2)9 (-1)
Skills Intimidation +2, Nature +5
Senses Passive Perception 8
Languages Common, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Chrysoprase (40 gp). 1 Minor magic item.


Social Check DCs


Clerebold Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. He carries a battered flail and tarnished club as well. His red hair is cut short. His eyes are a pleasant blue.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: He was born in the north. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He left for the north, certain he would find work there.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Immigrant, Criminal record. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Clerebold Beitz, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 15 (+2)16 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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