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NPC Generator

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Advanced [show]


Ahlyssa Staurheim, Female Human [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of strength around her neck, and a longsword on her belt, and sports empty pouches on her belt. She has slicked back chestnut hair. She has gleaming, smiling green eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in a small village she learned the ways of the warrior from her father. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. She has worked as a Map Maker like her father before her.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she'd like to take her coworkers down a peg

Ideals: Fighting, Philantrophist, Gifted. Bonds: Job, Enemies. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Ahlyssa Staurheim, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)14 (+2) 18 (+4)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. Iolite (40 gp). Lapis lazuli (8 gp). Onyx (40 gp). Bloodstone (40 gp). 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Herleva Beverly, Female Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She wears a simple violet robe with brown stripes complete with hood. She wears her black hair up in a very large beehive style do. Her hazel eyes dart from person to person.

Personality: She loves telling others what to do and how they should feel about things. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has worked as a Ploughman like her mother before her.

Motivation: To pay off her debts; and wants to open a new tavern

Ideals: Opinionated, Gifted. Bonds: Attractive, Job, Debt. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Herleva Beverly, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Religion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Banded agate (15 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Hastings, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a skull on it. Her small hat is riddled with cuts and holes. Her green eyes lackadaisically let the world flow into them.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her job bores her to no end. She has decided to make it more interesting.

History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Elizabeth Hastings, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Millicent Pinkerton, Female Human [Permalink]

Personal [hide]

Description: This southern woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. She has a very tight haircut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Detective, her mother struggled to pay the bills. Millicent was born on a far southern plains where she grew up under the tutelage of her mother, an expert Sellsword. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Millicent Pinkerton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)15 (+2) 15 (+2)17 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs

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