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NPC Generator

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Advanced [show]


Anne Langdon, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey armored body suit, with a simple tan line shooting up and back down. Her chestnut hair is kept up in a ponytail inside a broad hat. Her brown eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a knight and was forced into it by her family

Flaws: Shy, Disease, Insomniac. Bonds: Family. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Anne Langdon, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 13 (+1)10 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Emmeline Weld, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in collared shirts and wears a proper scarf over her head. She wears a top hat to cover her moderate length brown hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Emmeline is depressed about a lot of things. She tends to be a nihilist. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her mother raised her in a mountain cabin. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life.

Flaws: Ugly, Depressed, Shy, Insane. Bonds: Nature. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Emmeline Weld, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)10 (+0) 11 (+0)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahlyssa Langston, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey collared shirt and tan skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears her black hair up. Her amber eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic woman, Ahlyssa's first love is herself. Her second love is also herself. When she's not drinking or sleeping the drinks off, she's doing music.

History: The child of eastern immigrants she idolized her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She ran away from her former home and has been making her living as a Carter for the past few years.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Artistic. Bonds: Immigrant, Job, Criminal record. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ahlyssa Langston, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Jet (90 gp). Peridot (40 gp). Lapis lazuli (5 gp). Chrysoprase (40 gp).


Social Check DCs


Sarah Yardley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears a brown coat over a black low-cut shirt, and a small hat upon her head. She sports a flattop hair cut. She has gleaming, smiling brown eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is afraid of women and trembles around them

History: Sarah was raised in a hard working conservative environment. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: A deep hatred of goblins; and balancing her hectic life and new dyer responsibilities is difficult

Flaws: Antagonistic, Shy. Bonds: Job, Adventurer, Enemies. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarah Yardley, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)6 (-2) 12 (+1)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Eye agate (12 gp). 3 Smokesticks. 2 Acid flasks. 1 Thunderstones.


Social Check DCs

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