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NPC Generator

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Advanced [show]


Sarah Walcott, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears many layers of old clothing at all times. Her golden hair is knotted and matted. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and to settle down with her crush

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Sarah Walcott, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 8 (-1)13 (+1)
Skills Arcana +6, Stealth +6
Senses Passive Perception 9
Languages Common, Infernal, Ignan, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Eleanor Altham, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear brown pants and tee shirts. Her tied-back hair is golden. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She plays an instrument quite well.

History: She was born on a small isolated farm. After coming to the age of reason, Eleanor took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against dire rats; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic, Gifted. Bonds: Nature, Enemies. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Eleanor Altham, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Deception +5, History +6
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Gilbert Graham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Slave, Attractive, Rich. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Gilbert Graham, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Ernest Alston, Male Human [Permalink]

Personal [hide]

Description: This man sports yellow clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized emerald on his left hand. His red hair is cut short with large spiked bangs in the front. His fierce brown eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ernest was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Armorer for hire.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Bonds: Rich, Job, Adventurer, Enemies. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Ernest Alston, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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