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NPC Generator

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Advanced [show]


Trey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Depressed. Bonds: Rich, Military, Religious, Adventurer. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Trey Pinkerton, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 13 (+1)8 (-1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs


Anne Stafford, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She is typically in her Fisher uniform. She has a hunchback. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 13 years.

Motivation: She wants to meet her childhood hero; and to be a sculptor again

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Anne Stafford, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Onyx (50 gp).


Social Check DCs


Agatha Winchester, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is physically well-built. Her golden hair is wavy and long. She has amber eyes and a blue hat with a tan feather.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a criminal king-pin and mafia family Her childhood dream was to be a Glassblower, but she was a colossal failure. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to end her boredom

Flaws: Ugly, Secretive, Mundane. Bonds: Rich, Criminal record, Job. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Agatha Winchester, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 10 (+0)8 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Oriel Barlow, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a lot of dark rich colors, with gold accents. Her hair is greying and her face has many wrinkles. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.

History: Oriel hails from a village terrorized by gnolls. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: A deep hatred of gnolls.

Ideals: Athletic. Flaws: Addict, Shy. Bonds: Attractive, Enemies. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Oriel Barlow, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)11 (+0) 16 (+3)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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