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NPC Generator

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Advanced [show]


Solomon Marlee, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his quarterstaff ready. He has done his best to style his red hair to look like a famous performer. His green eyes peer out from beneath his broad tan hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Logical. Flaws: Shy, Insane. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Solomon Marlee, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy yellow suit. His red hair is braided into rings. This hazel eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He struck the Spice Merchant job and began his own company from there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and many giants want him driven away

Ideals: Joker. Bonds: Attractive, Enemies, Poor, Job, Debt. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Hayley, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Fire opal (700 gp). Peridot (20 gp). Hematite (16 gp).


Social Check DCs


Rosamund Royal, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of shields, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her white hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Animals are drawn to her, and she is able to talk to them.

History: A powerful necromancer made her what she is. After coming to the age of reason, Rosamund took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Attractive, Mentor. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Rosamund Royal, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)11 (+0) 17 (+3)6 (-2)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Harper, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. She is portly but not overly obese. She has wavy red hair. Her brown eyes dart from person to person.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. In the meantime she has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: She wants to meet her childhood hero; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Bonds: Job, Military, Adventurer, Debt. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Ermina Harper, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 7 (-2)10 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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