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NPC Generator

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Advanced [show]


Gunter Spalding, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His white hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Racist, Hedonist. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Gunter Spalding, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 8 (-1)15 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Halsey, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in earthy colors with a green and blue handkerchief worn on her right side. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better village for her children.

Motivation: Doesn't want to be a Mortician and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Impeccable, Professionalism. Bonds: Poor, Adventurer, Family. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Williamina Halsey, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)15 (+2) 12 (+1)17 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Malachite (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Beatrice Copeland, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She wears her auburn hair up. Her green eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a Adventurer, her mother struggled to pay the bills. Beatrice was born on a far northern forest where she grew up under the tutelage of her mother, an expert Ruler. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Ideals: Justice. Bonds: Immigrant, Adventurer, Poor. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Beatrice Copeland, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Iolite (30 gp). Tiger eye turquoise (9 gp). Silver pearl (50 gp). 1 Minor magic item.


Social Check DCs


Sarah Hampton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She has achieved small success as a Carter.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Slave, Job. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Sarah Hampton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Azurite (16 gp). Blue quartz (16 gp). Black opal (1200 gp).


Social Check DCs

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