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NPC Generator

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Advanced [show]


Matilda Ridley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a lot of dark rich colors, with gold accents, and a wedding ring on her right hand. Her hair is always cut to a buzz. Her eyes are violet.

Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting. Bonds: Attractive, In love, Job, Nature. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Matilda Ridley, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Sarah Law, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, typically a more casual-formal manner. Her hair is short and black. Her eyes are gray.

Personality: Sarah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She invites people to come help in her community garden.

History: Sarah hails from a village terrorized by brigands. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by brigands. Sarah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Many brigands want her driven away; and a deep hatred of brigands

Ideals: Artistic, Philantrophist. Bonds: Attractive, Poor, Enemies. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Sarah Law, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)14 (+2) 11 (+0)16 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Hayes, Female Human [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her white robe. She is physically well-built. Her long golden hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A skeptical and narcissistic woman, Herleva's first love is herself. Her second love is also herself. She is an amazing painter.

History: Gifted from a young age, Herleva studied abroad. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to open a new tavern; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Flaws: Racist, Insane. Bonds: Job. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Herleva Hayes, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 6 (-2)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. Jet (120 gp). Tourmaline (120 gp). Alexandrite (1100 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Kensley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a black coat over a brown low-cut shirt, and a top hat upon her head. She wears a colorful flower in her white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: Eccentric and domineering, Avice will drive conversation. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Avice was born with her father's beautiful face. Through the years after Avice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Avice's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Avice and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Avice Kensley, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)13 (+1) 6 (-2)12 (+1)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs

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