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NPC Generator

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Advanced [show]


Conrad Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large tan mantle and cape that has been intricately interwoven into his yellow robe. His golden hair is lengthy. He has several tiny opal earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Conrad took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Mentor, Nature. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Conrad Bentley, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Guy Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His hair is long and white with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He desires power and/or immortality; and he wants revenge against giants

Ideals: Athletic, Optimist. Bonds: Religious, Nature, Enemies, Adventurer. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Tyndall, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Freshwater pearl (9 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His golden hair is thinning but still full. His thin eyebrows rest above his beady amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and wishes to resurrect an old love

Flaws: Ugly, Disease. Bonds: Job, Immigrant, Criminal record, In love. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Conrad Hornsby, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Avelina Stapleton, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her blonde hair is knotted and matted. Her eyes, though not visible through her cowl, are violet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Avelina studied abroad. In her 10th year, her parents were killed by a gnolls raid, leaving Avelina alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and she wants revenge against gnolls

Ideals: Philantrophist, Joker, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Avelina Stapleton, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)9 (-1) 18 (+4)13 (+1)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 60 pp. Chrysoberyl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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