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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Morton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her chestnut hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Human supremacist, though she does not identify as such. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and human compassion

Flaws: Ugly, Insane, Racist, Fearful. Bonds: Immigrant. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Sarah Morton, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Red spinel (160 gp). Tourmaline (160 gp). Carnelian (70 gp).


Social Check DCs


Reynard Holton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Tailor. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Tailor, Reynard learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Tailor. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and marry his sister to traveling adventurers

Ideals: Justice, Philantrophist. Flaws: Selfish. Bonds: Job, Family. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Reynard Holton, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)7 (-2) 14 (+2)11 (+0)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Frederick Law, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His blonde hair and beard is wavy and long. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Slave, Job, Rich. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Frederick Law, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Tiger eye turquoise (15 gp). Rich purple corundum (1600 gp). Fiery yellow corundum (1600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Millicent Conway, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is dressed in earthy colors with a grey and black handkerchief worn on her left side, and is pretty ugly. She is bald on top and has large golden tufts of hair around her ears. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She never swears and excessively uses polite adverbs when speaking. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Millicent was born the youngest of three triplets. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to trick people and travel the world for free.

Motivation: Wants to raise her children well; and she is a bit of a kleptomaniac

Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Family. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Millicent Conway, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Pink pearl (120 gp). Hematite (11 gp). Blue star sapphire (600 gp). 1 Antitoxin. 4 Tanglefoot bags. 1 Everburning torch. 1 Smokesticks.


Social Check DCs

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